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This open-source curriculum introduces the fundamentals of Model Context Protocol (MCP) through real-world, cross-language examples in .NET, Java, TypeScript, JavaScript, Rust and Python. Designed for developers, it focuses on practical techniques for building modular, scalable, and secure AI workflows from session setup to service orchestration.

  • csharp
  • java
  • javascript
  • mcp

Vowpal Wabbit is a machine learning system which pushes the frontier of machine learning with techniques such as online, hashing, allreduce, reductions, learning2search, active, and interactive learning.

Public malware techniques used in the wild: Virtual Machine, Emulation, Debuggers, Sandbox detection.

  • anti-analysis
  • anti-debugging
  • anti-sandbox
  • anti-vm

Powershell module that can be used by Blue Teams, Incident Responders and System Administrators to hunt persistences implanted in Windows machines. Official Twitter/X account @PersistSniper. Made with ❤️ by @last0x00 and @dottor_morte

Simple Java image-scaling library implementing Chris Campbell's incremental scaling algorithm as well as Java2D's "best-practices" image-scaling techniques.

Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.

RR is a test double framework that features a rich selection of double techniques and a terse syntax. ⛺

inVtero.net: A high speed (Gbps) Forensics, Memory integrity & assurance. Includes offensive & defensive memory capabilities. Find/Extract processes, hypervisors (including nested) in memory dumps using microarchitechture independent Virtual Machiene Introspection techniques

ShowStopper is a tool for helping malware researchers explore and test anti-debug techniques or verify debugger plugins or other solutions that clash with standard anti-debug methods.

WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.