A procedural textures authoring and 3D model painting tool based on the Godot game engine
- godotengine
- glsl
- procedural-generation
- texture-synthesis
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A procedural textures authoring and 3D model painting tool based on the Godot game engine
Huge library of matcap PNG textures organized by color
A simple way to pack and manage texture atlases for libGDX game framework.
Open-world game implemented in Godot Engine that can load GTA 3D-era models and textures
High efficient and fast 2D bin packing tool
RewindBox 0.0.10 — independent iPhone/iPad emulation frontend forked from NeoStation, with embedded Libretro, MeloNX (Switch), Dolphin, ARMSX2 and RPCS3, HD textures, cheats and customizable controls.
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
Haxe port of the libGDX Texture Packer
Texture Page Builder for GameMaker
Love2D runtime texture atlas; no external tools needed