Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- simulation
- robotics
- kinematics
- virtual-reality
47,133 repositories indexed
1–24 of 39 · Most stars
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
NVIDIA Cosmos is an open platform of world models, datasets, and tools that enables developers to build Physical AI for robots, autonomous vehicles, smart infrastructure, and more.
Webots Robot Simulator
LeGO-LOAM: Lightweight and Ground-Optimized Lidar Odometry and Mapping on Variable Terrain
MIT Cheetah I Implementation
PyBullet Gymnasium environments for single and multi-agent reinforcement learning of quadcopter control
:zap: The Mobile Robot Programming Toolkit (MRPT)
Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.
An optimal trajectory planner considering distinctive topologies for mobile robots based on Timed-Elastic-Bands (ROS Package)
OpenAI Gym environments for an open-source quadruped robot (SpotMicro)
A map representation based on 3D segments
Robotics with GPU computing
A Modular Optimization framework for Localization and mApping (MOLA)
Visualization framework for autonomy and robotics data encoded in XVIZ
DroneBridge is a system based on the WifiBroadcast approach. A bidirectional digital radio link between two endpoints is established using standard WiFi hardware and a custom protocol. DroneBridge is optimized for use in UAV applications and is a complete system. It is intended be a real alternative to other similar systems, such as DJI Lightbridge or OcuSync.
Gibson Environments: Real-World Perception for Embodied Agents
PyBullet CartPole and Quadrotor environments—with CasADi symbolic a priori dynamics—for learning-based control and RL
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
Pure Pursuit Control and SE(2) Planning
A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.
Translated🦆 Feetech HD1910 Microduck replica: one-legged balance, ready-to-use models, Chinese console, custom HAT/IMU & 3-step build guides. No training required.
An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++