1.BlueHeisenberg / SCSKiller
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Ranked by Attention Score: stars gained over the last 30 complete days
11 repositories by Attention Score · Oct 4, 2026 – Nov 2, 2026 (UTC)
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
A high-throughput and memory-efficient inference and serving engine for LLMs
The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
Lightweight Armoury Crate alternative for Asus laptops with nearly the same functionality. Works with ROG Zephyrus, Flow, TUF, Strix, Scar, ProArt, Vivobook, Zenbook, Expertbook, ROG Ally, and more.
LMCache: Supercharge Your LLM with the Fastest KV Cache Layer
GPU & Accelerator process monitoring for AMD, Apple, Huawei, Intel, NVIDIA and Qualcomm
A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
Create graphs from your CommonJS, AMD or ES6 module dependencies
Awesome Vulkan ecosystem
ILGPU JIT Compiler for high-performance .Net GPU programs
Awesome D3D12 ecosystem