log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
- log4cplus
- cxx
- logging
- logging-library
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log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
A collection of GICP-based fast point cloud registration algorithms
Orchestrator: Unleashing Creativity with Visual Scripting
A Versatile and Accurate Monocular SLAM
a node.js plugin to integrate nw.js/electron games with steamworks
A repository of modern C++ patterns curated by the community.
Primary repository for the Trilinos Project
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.
Implementation of python itertools and builtin iteration functions for C++17
Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.
Cross-platform C++ library providing a simple API to read and write INI-style configuration files
easy to use, powerful & expressive command line argument parsing for modern C++ / single header / usage & doc generation
:taxi: Fast and robust clustering of point clouds generated with a Velodyne sensor.
Crinkler is an executable file compressor (or rather, a compressing linker) for compressing small 32-bit Windows demoscene executables. As of 2026, it is the most widely used tool for compressing 1k/4k/8k intros.
stdgpu: Efficient STL-like Data Structures on the GPU
A lean C++ library for working with point cloud data
A modern C++ CSV parser and serializer that doesn't make you choose between ease of use or performance.
Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
SimpleITK: a layer built on top of the Insight Toolkit (ITK), intended to simplify and facilitate ITK's use in rapid prototyping, education and interpreted languages.
Robotics with GPU computing
A simple method for finding the extrinsic calibration between a 3D lidar and a 6-dof pose sensor
A library for reading text files over multiple cores.
Bring PS5 GTA6 to 120FPS with DLSS 5. An advanced Windows video player and capture enhancement tool featuring real-time preview for videos, images, and capture card sources. Combine AI-powered Super Resolution, DLSS5 image enhancement, and Frame Generation to deliver a next-generation visual experience.