A uniform interface to run deep learning models from multiple frameworks
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47,133 repositories indexed
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VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.
C++ implementation to Detect, track and classify multiple objects using LIDAR scans or point cloud
- lidar-object-tracking
- object-tracking
- lidar-navigation
- multiple-object-tracking
CSerialPort - lightweight cross-platform serial port library and protocol parsing for C++/C/C#/Java/Python/Node.js/Electron/Rust
- serial-port
- cserialport
- cpp
- communication
Point cloud registration pipeline for robot localization and 3D perception
- robot-localization
- localization
- robotics
- mapping
A C++ binding for the OpenGL API, generated using the gl.xml specification.
- c-plus-plus
- c-plus-plus-11
- library
- opengl-bindings
C++20 Terminal User Interface (TUI) Library.
Multi-threaded and SSE friendly NDT algorithm
- ros
- pcl
- ndt-algorithm
- multithreading
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
- compression
- extraction
- 7z
- zip
A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON, toon-format
- json
- cbor
- jsonpath
- csv
Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.
- homebrew
- nds
- nintendo-switch
- pokemon
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
- surface-reconstruction
- urban-modeling
- urban-reconstruction
- primitive-extraction
Ground Segmentation from Lidar Point Clouds
- lidar
- ros
- segmentation
Embeddable, in-memory, document-oriented database with a high-level Query builder interface.
- database
- embedable
- go
- in-memory
A lightweight, accurate and robust monocular visual inertial odometry based on Multi-State Constraint Kalman Filter.
- visual-inertial-odometry
- msckf
- localization
- ekf-mono-slam
Tool to check C++ #include dependencies (dependency graphs created in .dot format)
oneAPI DPC++ Library (oneDPL) https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/dpc-library.html
- oneapi
A readline and libedit replacement that supports UTF-8, syntax highlighting, hints and Windows and is BSD licensed.
- readline
- syntax-highlighting
- utf-8
- multiplatform
Detect 6-DOF grasp poses in point clouds
My awesome point cloud labeling tool
- semantickitti
- velodyne
- point-clouds
- labeling
🍦 Never use cout/printf to debug again
- cpp
- debug
- debugging-tool
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
- vulkan
- raytracing
- graphics-engine
- graphics-library
LÖVE for Nintendo Homebrew