An image processing pipeline for ROS.
- ros
- c-plus-plus
- python
- image-processing
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An image processing pipeline for ROS.
Interactive Map Correction for 3D Graph SLAM
G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
🛸 A modern, cross-platform C++ webview library
C++ library for creating an embedded Rest HTTP server (and more)
A C++17 cross-platform implementation for UUIDs
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
C++ implementation to Detect, track and classify multiple objects using LIDAR scans or point cloud
CSerialPort - lightweight cross-platform serial port library and protocol parsing for C++/C/C#/Java/Python/Node.js/Electron/Rust
Modern and easy-to-use library for Vulkan
A new voxel layer leveraging modern 3D graphics tools to modernize navigation environmental representations
2D Game Engine with Lua Scripting made on top of SFML !
Multi-threaded and SSE friendly NDT algorithm
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
Ground Segmentation from Lidar Point Clouds
A lightweight, accurate and robust monocular visual inertial odometry based on Multi-State Constraint Kalman Filter.
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
Precise localization based on GNSS and IMU.
Detect 6-DOF grasp poses in point clouds
Real-Time 3D Semantic Reconstruction from 2D data
LYNX SHARE — lightweight open-source DAW in C++20/JUCE with the FL Studio workflow: Channel Rack, Piano Roll, Playlist, Mixer and .flp import
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Real time semantic slam in ROS with a hand held RGB-D camera
PokerTH is a poker game written in C++/Qt.