A database engine to query the OpenStreetMap data.
Repository Index
47,133 repositories indexed
121–144 of 229 · Most stars
Distributed machine learning platform
Point cloud registration pipeline for robot localization and 3D perception
- robot-localization
- localization
- robotics
- mapping
🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes
C++ implementation of a fast and memory efficient HAT-trie
- cpp
- trie
- hat-trie
- data-structures
Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
- anthropic-api
- cuda
- gemma
- gguf
Multi-threaded and SSE friendly NDT algorithm
- ros
- pcl
- ndt-algorithm
- multithreading
A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON, toon-format
- json
- cbor
- jsonpath
- csv
C++ implementation of a fast hash map and hash set using hopscotch hashing
- cpp
- hash-map
- hash-table
- header-only
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
- surface-reconstruction
- urban-modeling
- urban-reconstruction
- primitive-extraction
Embeddable, in-memory, document-oriented database with a high-level Query builder interface.
- database
- embedable
- go
- in-memory
A lightweight, accurate and robust monocular visual inertial odometry based on Multi-State Constraint Kalman Filter.
- visual-inertial-odometry
- msckf
- localization
- ekf-mono-slam
Real-Time 3D Semantic Reconstruction from 2D data
- semantic-segmentation
- volumetric-reconstruction
- 3d-reconstruction
- robotics
Header-Only C++ Library for Graph Representation and Algorithms
- search-algorithm
- dijkstra-algorithm
- graph
- graph-algorithms
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
- cross-platform
- high-performance
- java
- logging
Real time semantic slam in ROS with a hand held RGB-D camera
- semantic-segmentation
- slam
- semantic-slam
- octomap
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
- 3d-reconstruction
- kinect
- computer-vision
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
- articulated-body-algorithm
- inverse-dynamics
- forward-dynamics
- multi-body-dynamics
TensorFlow ROCm port
Framework and Library for Distributed Online Machine Learning
- machine-learning
- c-plus-plus
- ml
- distributed
A project demonstrating how to use the libs of cuPCL.
HARFANG 3D source code public repository
- 3d
- realtime
- cpp
- vr
A miniature library for struct-field reflection in C++
- struct-field-visitor
- reflection
- introspection
- visitor
Platform Abstraction C++ Libraries